
- #CONSTRUCT 2 VS GAMESALAD HOW TO#
- #CONSTRUCT 2 VS GAMESALAD ANDROID#
- #CONSTRUCT 2 VS GAMESALAD SOFTWARE#
- #CONSTRUCT 2 VS GAMESALAD CODE#
- #CONSTRUCT 2 VS GAMESALAD LICENSE#
But don’t let that dissuade you, it’s well worth the little bit of initial effort it takes to learn the ins and outs of building logic visually in Stencyl, and it will pay off dividends in the end, when you’re publishing all of those great cross-platform games you’ve built in Stencyl because you took a little time to learn the fundamental concepts.

But because of this, the learning curve is slightly higher than one some of the other options. Slightly Higher Initial learning Curve: Stencyl’s visual programming language is, by far, the most powerful out of all the game maker drag and drop logic building systems out there.In my opinion, it’s worth the money, but I thought I should mention this, as many of you will see this as a con when compared with the pricing model used by the likes of, say, Construct 2.
#CONSTRUCT 2 VS GAMESALAD LICENSE#
Annual Fee: The Stencyl license has a subscription model, which means that you pay once on a yearly basis (annually), if you want to continue to publish games with the software.
#CONSTRUCT 2 VS GAMESALAD CODE#
The fact that it compiles to native code means that the games tend to run at pretty high FPS (frames per second).
#CONSTRUCT 2 VS GAMESALAD ANDROID#
Haxe is a cross-platform language, which compiles down to native code, so games that you build in Stencyl can be published on Windows, Mac, Linux, iOS, Android and HTML5. That is because Stencyl’s core engine is based on OpenFL, A Haxe library which emulates the flash API.
#CONSTRUCT 2 VS GAMESALAD SOFTWARE#
In fact, it is the most powerful visual programming language for game development that I have ever used in any software program available on the game development market.

it is natural for you to ask: Which of these ‘game makers’ is better? Or to put it another way, which one suits my needs best? Read on to find out. In this article, we’re going to focus on just two of these: Stencyl and Construct 2. There are many of these out there, but some of the most popular and feature rich are Construct 2, Stencyl, GameMaker (sometimes called Game Maker) and GameSalad. These game maker software programs (mostly for 2D games) have WYSIWYG (What You See Is What You Get) interfaces, allowing you to create games in a mostly visual and intuitive way.

#CONSTRUCT 2 VS GAMESALAD HOW TO#
These days, there are quite a few easy to use game engines out there for artists, designers and people don’t how to code, or don’t like to. When I first started studying game development, the only way to make a game for any platform or device was either to learn how to program yourself, or hire a programmer t work on your team. When it comes to making games without code, the options are much, much better than what they were just a few years ago.

Am I right? Well, you’re in luck my friend this article has been written just for you. Or, maybe you’ve already experimented with game design, but you’re still looking for an easier, faster way to make games, without having to become a computer programming genius in the meantime. Since you’re reading this article, the chances are that you’re interested in getting started with game development, and are looking for some reliable advice on where to start, or what game engine/game maker software to use first.
